‘Everybody in this country should learn how to program a computer because it teaches you how to think.’ Steve Jobs
At Darell, we believe in inspiring children and allowing them to discover their own potential by creating a stimulating and safe learning environment full of awe and wonder. Computing is a subject all children are fascinated with and we aim to inspire future users and designers of increasingly complex computer technology that navigate the digital world with confidence and ease.
In line with the 2014 National Curriculum for Computing, our aim at the Darell is to provide a high-quality computing education which equips children to use computational thinking and creativity to understand and change the world.
The curriculum will teach children key knowledge about how computers and computer systems work, and how they are designed and programmed. Our children will have the opportunity to gain an understanding of computational systems of all kinds, whether or not they include computers.
By the time they leave Darell, our children will have gained key knowledge and skills in the three main areas of the computing curriculum: computer science (programming and understanding how digital systems work), information technology (using computer systems to store, retrieve and send information) and digital literacy (evaluating digital content and using technology safely and respectfully). The objectives within each strand support the development of learning across the key stages, ensuring a solid grounding for future learning and beyond.
Link to our values
Every child will have equal access to the curriculum. They will have their own computer to access their learning whether at home or in school - Equality
Teaching children to remain safe online - Responsibility
There is a recognition that our pupils may have greater technological fluency than us. Opportunities will be built into the curriculum for pupils to become teachers and for us to learn from them - Aspiration
Pupils will have the opportunities to apply the skills and knowledge that they learn in computing and at home in other areas of the curriculum - Enjoyment.